/*
 * Filename    : Graphic_Path.java
 * Projectname : RamaShinta
 * Date        : Nov 18, 2012 , 7:39:10 PM 
 * 
 * Interface for Graphic Asset Location
 */

package com.amikomgamedev.ramashinta.graphic;

public interface Graphic_Path
{
	public final String		FOLDER_MENU_IMG			= "gfx/menu/img/";
	public final String		FOLDER_MENU_SPR			= "gfx/menu/spr/";
	public final String		FOLDER_GAME_IMG			= "gfx/game/img/";
	public final String		FOLDER_GAME_SPR			= "gfx/game/spr/";

	public final String		LOGO					= FOLDER_MENU_IMG + "logocupcorn.png";

	public final String		LOADING_SCREEN_BG		= FOLDER_MENU_IMG + "loading_bg.jpg";
	public final String		HELP_BG					= FOLDER_MENU_IMG + "help_bg.png";
	public final String		CREDIT_BG				= FOLDER_MENU_IMG + "credit_bg.jpg";

	// MENU STUFF
	public final String		MENU_BACKGROUND			= FOLDER_MENU_IMG + "bg_irul.jpg";
	public final String		MENU_BORDER_AWAN		= FOLDER_MENU_IMG + "borderberawan.png";
	public final String		MENU_CUPCORN_GEAR		= FOLDER_MENU_IMG + "gear.png";
	public final String		MENU_FACEBOOK_GEAR		= FOLDER_MENU_IMG + "fb.png";
	public final String		MENU_TWITTER_GEAR		= FOLDER_MENU_IMG + "tw.png";
	public final String		MENU_SOUND_ICON			= FOLDER_MENU_IMG + "sound.png";
	public final String		MENU_LEVEL_SELECT_BG	= FOLDER_MENU_IMG + "bg_level.png";
	public final String		MENU_LEVEL_BACK			= FOLDER_MENU_IMG + "back.png";
	public final String		MENU_LEVEL_LOVE			= FOLDER_GAME_IMG + "heartbg.png";
	public final String		MENU_COKLAT				= FOLDER_MENU_IMG + "2.png";
	public final String[]	BUTTON_MENU				=
													{
			FOLDER_MENU_IMG + "btn_play.png", FOLDER_MENU_IMG + "btn_help.png", FOLDER_MENU_IMG + "btn_credit.png",
			FOLDER_MENU_IMG + "btn_multi.png"
													};
	
	public final String[]	BUTTON_MENU_PRESSED				=
		{
FOLDER_MENU_IMG + "play.png", FOLDER_MENU_IMG + "help.png", FOLDER_MENU_IMG + "credit.png",
FOLDER_MENU_IMG + "multi.png"
		};
	//Stage
	public final String[] MENU_SELECT_STAGE_BG = 
		{
			FOLDER_MENU_IMG + "stage 1.png",
			FOLDER_MENU_IMG + "stage 2.png",
			FOLDER_MENU_IMG + "stage 3.png",
			FOLDER_MENU_IMG + "stage 4.png",
			FOLDER_MENU_IMG + "stage 5.png"
		};
	//Scroll Lingkaran
	public final String 	MENU_LINGKARAN	= FOLDER_MENU_IMG + "lingkaran.png";
	public final String 	ARROW_STAGE	= FOLDER_MENU_IMG + "arrow.png";
	// MENU PAUSE
	public final String		MENU_PAUSE_BG			= FOLDER_MENU_IMG + "pause_bg.png";
	public final String		MENU_CONTINUE_BTN			= FOLDER_GAME_IMG + "continue.png";
	public final String		MENU_MAINMENU_BTN			= FOLDER_GAME_IMG + "mainmenu.png";
	public final String		MENU_RESTART_BTN			= FOLDER_GAME_IMG + "restart.png";
	public final String		MENU_PAUSE_BTN			= FOLDER_GAME_IMG + "pause.png";
	public final String		MENU_PAUSE_BTNPRESSED	= FOLDER_GAME_IMG + "pause_pressed.png";

	
//	MENU SELECT STAGE
	public final String		MENU_STAGE_BG			= FOLDER_MENU_IMG + "bg_stage.png";
	public final String[]		MENU_STAGE_ICON			=
			{
				FOLDER_MENU_IMG + "stage_1.png",
				FOLDER_MENU_IMG + "stage_2.png",
				FOLDER_MENU_IMG + "stage_3.png",
				FOLDER_MENU_IMG + "stage_4.png",
				FOLDER_MENU_IMG + "stage_5.png",
			};
	
	public final String		POINTER_BLACK			= FOLDER_MENU_IMG + "oval_black.png";
	public final String		POINTER_WHITE			= FOLDER_MENU_IMG + "oval_white.png";	
	
	
	// GAMEPLAY STUFF
	public final String[]	GAMEPLAY_BG				=
													{
			FOLDER_GAME_IMG + "gameplay_bg1.jpg",
			FOLDER_GAME_IMG + "gameplay_bg2.jpg",
													};
	public final String[]	GAMEPLAY_PLATFORM			=
		{
			FOLDER_GAME_IMG + "pf1.png",
			FOLDER_GAME_IMG + "pf2.png",
			FOLDER_GAME_IMG + "pf3.png",
			FOLDER_GAME_IMG + "pf5.png",
			FOLDER_GAME_IMG + "pf6.png"
		};

	public final String		INDIKATOR_BAR			= FOLDER_GAME_IMG + "indikator_bar.png";
	public final String[]	GAMEPLAY_BUTTON_MOVE	=
													{
			FOLDER_GAME_IMG + "up_pressed.png", FOLDER_GAME_IMG + "down_pressed.png", FOLDER_GAME_IMG + "btn_up.png",
			FOLDER_GAME_IMG + "btn_down.png"

													};
	public final String[]	GAMEPLAY_BTN_PANAH		=
													{
			FOLDER_GAME_IMG + "tombol_panah_idle.png", FOLDER_GAME_IMG + "tombol_panah_pres.png"
													};

	// main char
	public final String		SPR_MC_RAHWANA			= FOLDER_GAME_SPR + "rahwana.png";
	public final String		SPR_MC_SHINTA			= FOLDER_GAME_SPR + "sinta.png";
	public final String		SPR_MC_RAMA				= FOLDER_GAME_SPR + "rama.png";
	public final String		SPR_MC_CELEBRASI_RAMA				= FOLDER_GAME_SPR + "rama_celebrasi.png";
	public final String		SPR_MC_CELEBRASI_RAHWANA				= FOLDER_GAME_SPR + "rahwana_celebrasi.png";
	
	public final String		SPR_KANDANG				= FOLDER_GAME_IMG + "kandangshinta.png";
	
	public final String		SPR_PANAH_API			= FOLDER_GAME_SPR + "panahapiglow.png";

	// item
	public final String		ITEM_LOVE				= FOLDER_GAME_IMG + "Heartie.png";
	public final String		ITEM_RACUN				= FOLDER_GAME_IMG + "poison.png";
	public final String		ITEM_ROSE				= FOLDER_GAME_IMG + "Rose.png";
	public final String		ITEM_WINGER_HEART		= FOLDER_GAME_SPR + "wing_heart.png";
	public final String		ITEM_CHOCO				= FOLDER_GAME_IMG + "Choco.png";
	public final String		ITEM_KAYU				= FOLDER_GAME_IMG + "woodlog.png";
	public final String		ITEM_BATU				= FOLDER_GAME_IMG + "rock.png";
	public final String		ITEM_POISONLQ			= FOLDER_GAME_IMG + "poison_liquid.png";
	public final String		ITEM_BONEKA				= FOLDER_GAME_IMG + "Doll.png";
	public final String		ITEM_API				= FOLDER_GAME_IMG + "API.png";

	public final String		ITEM_BEEHIVE			= FOLDER_GAME_IMG + "API.png";
	public final String		ITEM_METAL				= FOLDER_GAME_IMG + "metal.png";

	public final String		ITEM_BORGOL				= FOLDER_GAME_IMG + "Rose.png";
	public final String		ITEM_DUMBELL			= FOLDER_GAME_IMG + "Doll.png";


	public final String		panah					= FOLDER_GAME_IMG + "panahgame.png";
	public final String		barrier					= FOLDER_GAME_IMG + "Barrier.png";

	public final String		BAR_1					= FOLDER_GAME_SPR + "1.png";
	public final String		BAR_2					= FOLDER_GAME_SPR + "2.png";
	public final String		BAR_3					= FOLDER_GAME_IMG + "barnew.png";
	
	// WIN STATE
		public final String		LOVE_WIN				= FOLDER_GAME_IMG + "heart_win.png";
		public final String		ARROW_WIN				= FOLDER_GAME_IMG + "arrow_win.png";
		public final String		BTN_TRY_NEXT_WIN		= FOLDER_GAME_IMG + "try_next_btn.png";
		public final String		BTN_NEXT_WIN			= FOLDER_GAME_IMG + "next.png";
		public final String		BTN_TRY_WIN				= FOLDER_GAME_IMG + "try.png";
		
	//Lose State
		public final String		LOVE_LOSE				= FOLDER_GAME_IMG + "heartbreak.png";


}
